A downloadable game for Windows

Slimevania - adventure of unusual hero in a war-torn fantasy world, full of evil, monsters and mysteries. Explore ancient ruins, travel across unending prairies, dark forests and unapproachable mountains, fight for yourself and your own tribe. Enjoy the world embodied in incredible Pixel Art style.

Accidentally caught in the heat of battle among two armies, the little monster Slime was exposed to magic and transformed. Since then, he can change his form and power of elements is controlled by him. But what is more important he found his purpose: he must struggle with his powers to protect his tribe. To achieve that he needs to come through difficult path which lies in enormous world full of undiscovered dangers.


  • Modern metroidvania in fantasy world
  • Unexpected hero: take on role of the little helpless Slime and make your own journey to mighty hero
  • Only you choose your destiny! Investigate great world of forgotten ruins, dark caves and primeval forests on the way to your greatness!
  • Your hero is not that simple as he seems at first glance. Evolve, explore his capabilities and combine his abilities as you wish
  • Diverse enemies and bosses without number! In the world of Slimevania battles with furious bugs, spiteful pigmies, mages and tremendous bosses awaits You. Allow no harm to come to you – destroy them all!
  • Eye-catching Pixel art graphics created with all the commitment to style and attention to detail.


1.  What is the current stage of game development? – Right now we have completed the implementation of the main mechanics and launched the first public playtest to gather the widest possible feedback.

2.  Is it possible to use the in-game materials when creating content? - we will be glad to see any of your creativity related to our game, do not forget to share it with us! :)

3.  What platforms are Slimevania planned to be released on? - Our priority is PC. After the release, a port to the Nintendo Switch and Steam Deck is planned.

4.  Will there be gamepad support? - There will be support for all main gamepads: PS, XBOX, NS Pro.

5.  When is the release? - The planned release date is March of 2025. It may change depending on upcoming releases and other industry events.

6.  What languages will be available? - English, German, Russian, French, Spanish, Italian, Chinese and Serbian will be available at the start.


If you run into a bug or just want to share your feedback you can let us know using contacts below. Slimevania is still in development and we are looking for ways to improve it. Your feedback is very important to us!

email - mail@weirdstuff.studio

Updated 23 hours ago
Published 16 days ago
StatusIn development
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(10 total ratings)
AuthorWeird Stuff Studio
GenreAdventure, Platformer
Made withUnity
TagsColorful, Exploration, Fantasy, Funny, Metroidvania, Pixel Art, Retro, Singleplayer
Average sessionA few hours
LanguagesEnglish
InputsKeyboard, Gamepad (any)

Download

Download
slimevania_demo_0.1d_build2876.rar 42 MB

Development log

Comments

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(+1)

This game does not feel like it was made for PC. The controls are clunky and not at all intuitive. You can change the controls in the options menu. You will have to to learn most the things you can do.

  Good game bad controls.

(+5)

Hey, I'm liking this game so far!

The concept of different slime abilities is really pulling me in. I'm excited to get to play more, so I can explore the world more and get invested in the story. For now I was only able to play a little bit, because of a bug I encountered.

Basically the skill picker thing won't let you pick the sticky green slime, so once you switch off it you'll never be able to use it again (and it is not re-obtainable unless you restart your save). Also, I'm not sure how to progress the game after getting to the chest... I can't seem to open it. The only interaction in that part is the torch, which I'm also not sure what to do with. I think the fire slime should be able to burn the thorns btw, unless I'm missing something.

Otherwise this is a fantastic start, the full game is going to be so good! 

(+1)

Hi! Thank you so much for your feedback. We glad you enjoyed our game.

About the issues.

- The chest can be open by using "punch" ability (east button on the gamepad or Left Ctrl on the keyboard by default). 

- You should be able to switch to any form you obtained earlier by using radial menu (Left Stick or Left Alt by default). You can also switch to the previous form by pressing RB on the gamepad or Tab on the keyboard. Unless there is actually a bug we've never encountered before

- There is an item near fire slimes which gives you the fire form. This form allows you to burn flammable objects like dried thorns, wooden doors and barricades.

Please let us know if these tips helped or not.   

We also planning to release patches every week so stay tuned!

(+1)

Okay! A few more concerns:

- I was able to open the chest with the "punch", but nothing came out. I assume it's supposed to be the water slime item?

- There still appears to be the bug where I can't select the green slime from the radial menu. The purple, yellow, and fire slimes work just fine but the green one won't select. I tried clicking, but the LMB does nothing to select any of them.

- It took me a while but I realized the fireballs from the fire slime use up energy, and that the torch replenishes it. Maybe this can be more clear to the player somehow?

(2 edits) (+1)

Hello again!

- Chest is empty now, but we fixed it in upcoming update. And no, water form is not here ) You can find it during your journey.

- Are you using mouse + keyboard input? If so green slime can be picked with south-east direction (down + right arrows or S+D) while radial menu opened.

- The concept of the game implies that not only world can be discovered by player but forms and their possibilities as well. So you should try different ways to apply new abilities and discover their features. But looks like additional tips are required.

(+3)

This is a good game to spend time in research and adventure, I hope the narrative director is working hard to make the plot even more interesting than the gameplay

(+6)

Give me complet game, please! A blast to play!